About Me

I'm a first-year Software Engineering student at MSOE with 5+ years of Java experience. I enjoy building software projects that range from video games to web apps, and I love sharing my love for programming and STEM with younger students.
Outside of coding, I enjoy composing music, performing chemistry experiments, and exploring new creative outlets like art.

Colten Reissmann | Email

MSOE Class of 2029

Accomplishments

FTC Robotics State Competition Programmer

2024

One of two programmers responsible for all robot software. Developed and refined driver controls and autonomous navigation, contributing to team qualification in the state competition.

Programming Teacher at Summer Programming Class

2024, 2025

Led two one week long Java programming class for incoming high school students to get them familiar with pseudocode and programming concepts, fostering interest in coding and robotics.

GitHub Development

Late 2023 - 2024

I contributed 500+ commits across my GitHub projects, ranging from multiplayer games to web applications to Minecraft plugins.

Programming Projects

See all

Alchemy Company

libGDX Java Game | 2025 - Ongoing

Multiplayer 4X strategy game with tile-based resource management, magic, and combat systems.

Personal Website

HTML, CSS, JavaScript | 2024 - Ongoing

Multiplayer 4X strategy game with a focus on resource management, magic, and combat.

Project Tetra TD

libGDX Java Game | 2024

Multiplayer tower defense game with original mechanics and strategical depth.

Community Gamer

Java Spring Boot, React, SQL | 2024

Full-stack web app for publishing and browsing gaming articles.

Gaze

libGDX Java Game | 2023

Multiplayer sandbox game with building, exploration, and tech research.

Skills

Languages

Java

HTML

CSS

JavaScript

SQL

(Learning) C++

(Learning) Python

Frameworks and Tools

Git

Node.js

Java Swing

React

libGDX

Where I've Been, Where I'm At

In my childhood, I always played my favorite video games and wanted to make my own. In late elementary shool, I began learning how to make my own Roblox games using Roblox Studio and Lua scripting.

Middle school is when I started learning how to program in Java. Initially, I learned to make simple Minecraft mods, but I later expanded to game development when I made the first project on my projects page using Java Swing.

In high school, I continued developing small games and began to branch out into different frameworks and programming Languages. I experimented with OpenGL, Spring Boot, and C++; I dove deeply into Node.js, libGDX, and relational databases with SQL.

Currently, I'm working hard on college assignments, completing my ongoing projects, and preparing myself for internship opportunities. I'm planning out my college courses for my upcoming years and deciding on the feasibility of minoring in both math and data science.

In the near and distant future, I intend to work on more useful projects with a wider variety than games; expand my knowledge of frameworks and languages like C++, React, Python, and AI libraries; and get involved with clubs at MSOE like Game Development Club, MAIC, and Lunabotics.